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21. Pls give your favorit ships. tnx - in Ships and Modules [original thread]
1. Vigil 2. Taranis 3. Ishkur or jaguar (can't decide) 4. Buzzard 5. Hound 6. Thrasher 7. Sabre 8. Moa (laugh all you want, I still have one from 2004) 9. Vagabond 10. Rapier 11. Harbinger 12a. Claymore 12b. Sleipnir 13. (I Wish) Storm (realit...
- by Nick Parker - at 2007.06.27 06:27:00
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22. Best for PvP: Battleship or Command Ship? - in Ships and Modules [original thread]
Originally by: murder one Command ships can't stand up to a BS in a fight. Nothing can except another BS. Eos vs. Blasterthron? Eos gets crushed. Same goes with the other command ships- Sleipnir vs Maelstrom etc. Not entirely true. P...
- by Nick Parker - at 2007.06.27 06:20:00
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23. The three most overpowered ships in Eve - in Ships and Modules [original thread]
Originally by: patteSatan Nerf all damn minnie ships. Un-nerf Caldari ffs! QFT There are what? 3 Really good minmatar ships? (Sleipnir, Vagabond, and ummm that other one that doesn't exist yet but would be really cool if it did) Min...
- by Nick Parker - at 2007.06.15 09:56:00
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24. T2 large booster maelstrom + lvl 4 = ? - in Ships and Modules [original thread]
Best way to fit a maelstrom 8x modulated miner 2's (24 grid 640 cpu) medium shield booster 2 3 passive shield hardening rigs 3 co processors 2 mining upgrades (Less co procs if you have mining upgrades skill higher) 5 medium drones rest however ...
- by Nick Parker - at 2007.06.07 16:20:00
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25. Rewrite description text for your favorite/least favorite ships! - in Ships and Modules [original thread]
Storm AKA Tribal Issue Tempest The Republic fleet decided to make a awesome battleship. Then they got high and lost the Blueprint so coughed up a Mealstrom to cover the Screw up. Special Ability 5% OMG I HAVE TOO MUCH ISK PER LEVEL; 10% Chance...
- by Nick Parker - at 2007.05.30 08:26:00
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26. Rewrite description text for your favorite/least favorite ships! - in Ships and Modules [original thread]
Edited by: Nick Parker on 30/05/2007 08:26:18 The Mealstrom With the Mealstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for Nos ships, while its 8 turret hardpoints present opportunities for unto...
- by Nick Parker - at 2007.05.30 08:22:00
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27. solo pvp tempest - in Ships and Modules [original thread]
To the OP Things that I have found work in your last mid slot sensor booster (to negate the tempests *iss poor locking range, or some monkey with sensor damps) Secondly, a additional Web, allways handy I've found I like a target painter, especi...
- by Nick Parker - at 2007.03.11 16:24:00
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28. Are webbers to strong? - in Ships and Modules [original thread]
Wow........... Can we also Nerf Armor kinetic hardeners? Makes me unhappy when a BS can soak my Caracals heavy missile damage. I can think of 50 different things that are messed up in eve. For instance why the minmatar have a web/paint ewar boa...
- by Nick Parker - at 2007.02.25 05:07:00
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29. Your favourite ship and why - in Ships and Modules [original thread]
I guess my current favorite is a harbinger. With BC5 and medium lasers 5 it makes for one Heck of a good light show
- by Nick Parker - at 2007.02.15 09:50:00
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30. What Battleship to choose? - in Ships and Modules [original thread]
Originally by: Spenz Edited by: Spenz on 09/02/2007 08:50:07 Hyperion is a redundant POS that is just an expensive toy. A dominix can out-tank one and a megathron is both a better sniper and blaster ship. The Rokh otoh is the best of t...
- by Nick Parker - at 2007.02.09 09:27:00
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31. [Revelations] Harbinger PVP Setup - in Ships and Modules [original thread]
Harbinger Heavy Beam setup 7 modulated heavy beams 8th Slot empty 10mn AB t2, Whatever, Whatever whatever (By whatever I mean webs(( For the Oh SHI7 moments)), sensor booster,tracking computer cap relays. no cap injector without rigs) 1 MAR t2,...
- by Nick Parker - at 2007.01.30 07:38:00
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32. Quake ammo. - in Ships and Modules [original thread]
To the OP Use it in station camps and bubble/dictor camps Tempest+rook+rapier=pain The Quake M charge is really on viable on the Munnin and only somewhat then Best uses of quake Ammo 1. talk it up on the forums, then sell it to noobs 2. Put 1 ...
- by Nick Parker - at 2006.12.25 09:40:00
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33. Field Command Ships vs. Battleships - in Ships and Modules [original thread]
From my experience, it depends on the user completely, and the setup. If it wasn't for nos/neutralizers, a Command ship would make BS outside of fleets useless. With a Proper setup BS however, the fight is yours.
- by Nick Parker - at 2006.10.15 11:17:00
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34. Which Implants for a ceptor? - in Ships and Modules [original thread]
Which pirate implants will help a ceptor the most? I know crystals are completely useless, and talismans are completely situational, but what about the other three (Halo, snake, and slave) Halo=Smaller sig radius? I know those are a EWAR Scorps ...
- by Nick Parker - at 2006.10.13 08:22:00
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35. Tempest Mission lvl 3/4 setups plz help - in Ships and Modules [original thread]
OK In order to get a tempest to do the WTFPWNage on the level 4's you need a lot of skills to fly the tempest. FWIW Here is my non t2 gun setup 6x 1400s Scouts if you can get them and 2 missle launchers of your choice (preferabbly cruise) T2 la...
- by Nick Parker - at 2006.06.11 04:32:00
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36. [RMR] Munin - in Ships and Modules [original thread]
Here is a descent PvP setup if you don't wanna be arsed with Nos's. 5 220's t2, 2 Heavy Missle launcher t2's 10MN AB2, Med Cap injector 2(800s) Warp scram or web 1 t2 kinetic hardener, 1 t2 Explosive hardener, 1 EANM (or faction membrane) t2, Gyr...
- by Nick Parker - at 2006.03.28 18:23:00
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37. Solo Sensor Damening Scorp - in Ships and Modules [original thread]
Wouldn't you need to worry about autopests, the rare blasterthron, geddons with MPs or Ravens or Vamp domi's? Just jam then and then nos them. Play to the ships strengths
- by Nick Parker - at 2006.03.28 09:30:00
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38. Passive shield hardeners skills - in Ships and Modules [original thread]
Armor tankers won out hands down over the passive shield tankers because of one thing, the adaptive faction mods. There is no shield tanking "Gisti passive shield resistance induction." I wish there was.
- by Nick Parker - at 2006.03.27 17:37:00
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39. Remote structural repairer - in Ships and Modules [original thread]
Umm Since when did our POD outfitted ships get crews? I gotta beat Scotty's @$$ for not giving me all she's got. As for the nanites getting in your ship, if your hull is breached (strucutral Damage) a remote hull rep's nanites should have no prob...
- by Nick Parker - at 2006.03.25 19:08:00
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40. Ugliest Ship in the Eveverse - in Ships and Modules [original thread]
Originally by: Cade Morrigan Originally by: Jon Xylur ...Domi isn't nearly as bad, infact it's kinda cute... There's nothing cute about a turd with a prominent forehead. OMG ROFL I was thinking the same thing I think those...
- by Nick Parker - at 2006.03.24 11:11:00
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